Link used one of his Small Keys to open the next door leading to the north. Toss them until they both land straight up, opening the doors in the room. Follow along with this guide to do everything you need to do. So this guy is just a giant face in the ground,. (Remember that you can return to the entrance any time with Manbos Mambo.). After completing this, Dampe will give you a new Chamber. Defeating them all caused the doors to open again. Worlds collide in The Flash when Barry uses his superpowers to travel back in time in order to change the events of the past. Drop a second bomb against the wall to the north and head on through. Walk around the room so the four green zols are revealed and the vacuum will suck them in so they fall into the abyss. The underground passageway was filled with enemies and huge, floating green slimes. Continue down to the room with the wizzrobes and head left a screen. Seashells:#37, #38. The blobs show up so they will get sucked in and die by falling. Kill the Sparks with aBoomerang for a chance for a fairy, too. Chapter 12: North Face Shrine. "significantLink": "https://www.zeldadungeon.net/links-awakening-walkthrough/", Feed each of them a few bombs to defeat them. Throw it to the right. By submitting your email, you agree to our, Links Awakening guide: Face Shrine walkthrough, Collectibles, important items, and quests, Sign up for the To his surprised, the Hookshot dug into the stone and pulled Link across. Zelda: Link's Awakening - Face Shrine is a positive song by Josiah McDaniel with a tempo of 100 BPM. Id suggest playing the Rapids Raid first, to familiarize yourself with the course. Open the next door by throwing the horse heads until they stand upright and go through the staircase. Drop off the walkway and follow the water up until you find a. Drop down the waterfall and stay against the western wall. There are two horse head statues found in this room. "description": "Text walkthrough with images to help guide players through The Legend of Zelda: Link's Awakening", From there, he jumped in the water, and swam to the small island with two Armos statues. That made it land in the right spot! Walk through to the next room and then use bombs or arrows to defeat the four wizzrobes. A SCENE ON THE LID OF A SLEEPERS EYE, AWAKE THE DREAMER, AND KOHOLINT WILL VANISH MUCH LIKE A BUBBLE ON A NEEDLE. The Our next step is in Animal Village where there are now a few goodies we can take care of. Possessed by a spirit in a dying cornfield, a twelve-year-old girl in Nebraska recruits the other children in her small town to go on a bloody rampage and kill all the adults and anyone else who opposes her. Walk up the steps to exit the cave. 12.6 Reach the dungeon's eastern wing. Make your way through to the northwest part of the area and climb down the steps to enter the water. After defeating them, a secret stairwell was revealed in the top right. After four hits with his own bowling ball, smasher will be defeated, a fairy will be left for you, and a warp portal will appear. Link grabbed a pot and threw it at the door leading north, and went through the new opening. Loop around the room with the Vacuum Mouth to take out all the Green Zols and unlock the door. When Link ascended, he used the Face Key in the key hole on the right, causing the Face Shrine Dungeon to emerge Each time it hits the ground, the ground will shake causing Link to stumble momentarily. Walk around the corner and youll see a cracked block. Use the stairs under the statue and head down once you reach the other side. After all floor tiles have fallen, grab the small key that fell from the ceiling. The original Legend of Zelda for the NES was a groundbreaking game and reshaped the action-adventure series as a whole.The Legend of Zelda games continues to smash through our expectations with its newest installment The . From the Pols Voice room, snake up through the next room. Weve also marked the boss fights and the entrance and exit to any side-scrolling tunnels. 3. If you want to refill your health, sprinkle magic powder on the unlit torches and fairies will come out. He has pointed ears and the Triforce symbol on his left hand. Swim to the right and then climb the steps. Dash under the Thwomps to the right. The black piece proved a little trickier. Continue heading up a screen and left a screen. I hope you didnt die on this boss, he was very easy. Place a bomb on the right wall where the tile path ends to reveal a door. Hoot! After rescuing Link in the game's introductory sequence, she'll also save the day later on when she helps. Optional: Piece of Heart #25 12.5 Defeat Smasher. Make your way over to the front gate of Kanalet Castle. You should now have two small keys in your possession. Walk right a screen and carefully make your way across the moving platforms. Privacy Policy. Note: Secret Medicine will automatically activate if you fall in battle, reviving Link! Link threw a jar at the chest, causing it to open. Link played Manbo's Mambo to return to the beginning of the dungeon, and from there, took the portal back to the Smasher's room. Defeat the sparks if youd like and then pick up the large statue. Drop a second bomb against the wall to the north and head on through. Go right. HUMAN, MONSTER, SEA, SKY Excited to explore someplace new, Link descended the staircase. Play the Rapids Race and finish the race in under 35-seconds to earn a Secret Seashell. This opened the door, which he went through. The room on the right of the entrance was easily cleared by dashing through with the Pegasus Boots, making sure no statues would inhibit his dash by going at the right time. Continue up, passed the room with the mini-boss and once again head down the steps on the left. Defeat them and head down the staircase that appears at the top-right corner of the room. Place a bomb here and blow open a hole. attempts to link prophecy with particular current events are almost invariably incorrect, as history shows. If you travel to the right there are four statues here, and the one at the bottom-right has a staircase underneath him. Ultraterrestrial Contact: A Paranormal Investigator's Explorations into the Hidden Abduction Epidemic [1 ed.] If you are blocked by the barriers, head back and hit the orb switch. Just south of the hut there are a series of rocks that block off a staircase. (Just watch out for the Beamos.). 1 Answer Sorted by: 1 The key to the Face Shrine is in the Southern Face Shrine. Throw it to the left. Visit Dampes Shack to arrange and then complete the chambers. He defeated the enemies here, then climbed the only stairs he had access to, bravely jumping off to a raised orange tile below using the Roc's Feather. Something went wrong. Please enter a valid email and try again. He can be rather difficult as he blocks almost all your attacks with his large shield. Continue all the way to the south end of the map and then head west. Tip: If the Blue Tiles are up in this room, you'll need to backtrack to the room with the crystal and the Shy Guy in the west side of the dungeon to lower them. "url": "https://www.zeldadungeon.net/links-awakening-walkthrough/face-shrine/", There are two horse head statues in this room. Marin is quite a helpful character in The Legend of Zelda: Link's Awakening. Youll find two unlit torches and some sparks in this room. Link easily bypassed the falling, angry blocks here by using his Pegasus Boots. If you just keeping head up and up, youll be just repeating rooms in an endless maze. That is some deep information that weve heard from the owl and from the scripture in South Face Shrine. If you are playing the Game Boy Color version, check out the Face Shrine Walkthrough. Its only attack is to jump up and try to land on top of you. However, well need to collect a second key before heading in this direction. Turtle Rock dungeon is the eighth dungeon in Zelda: Link's Awakening, following on from exploring Western Tal Tal Mountains.. With heavier wallet, Link returned to the previous room, and went south through the unexplored door. Backtrack down two screens to get back to the room where we got the dungeon map. Face mask are now the uniforms of the cult behind COMMUNISM. Doing so opens the rest of the dungeon very quickly.. The tiles lifted off the floor and hurled themselves at Link, but Link slashed at them with his sword. Once again pick up the large statue and this time toss it against the door at the bottom part of the room and head through. Ultraterrestrial Contact investigates the most extreme and bizarre UFO reportsthe cases that most UFO investigators are Pull out your shield in this room and then stand in one of the corners of the room. With full power, use the nightmare key and head up a screen to take on the dungeon boss, Facade. There is an enemy Beamos in this room as well, and if it sees you, it will shoot out a green laser in your direction. Then climb up the stairs to actually leave the dungeon. A standard Necron Warrior armed with a Gauss Weapon. ), equip your Ocarina and play Marins Ballad of the Wind Fish to defeat all three at once. Pick up the large statue and toss it at the closed door on the right side of the room and then head through. Return to the Toronbo Shores and if you go to the area just to the right of where you first got your sword at the start of the game, youll find a cracked boulder in the wall; blow it up. The entrance, located in the Face Shrine region, is settled on a piece of land next to the cliffs separating it from the Rapids Ride. Once underground, Link avoided the fish there, and then came upon a large cavern. Lift up one of the pots and toss it at the door above to open it up and then go up a screen. Pick up the Black Knight piece. A fairy was inside - which he captured for later. Chapter 1 - Tail Cave Chapter 2 - Bottle Grotto Chapter 3 - Key Cavern Chapter 4 - Angler's Tunnel Chapter 5 - Catfish's Maw Chapter 6 - Face Shrine looking for key themes . Back outside, Owl will tell you to go to the Mountain Tower. Just south of the hut there are a series of rocks that block off a staircase. If you take a look at the map, it forms a face of sorts. They broke on contact, and when Link had destroyed them all, the door opened. Just quickly walk up a screen and grab the Magnifying Glass that is waiting for you. As soon as Link hoisted the heavy ball into the air, the Smasher turned tail in fear. 6 4 4 comments Best Push the block that is at the bottom of the screen to the right. Use the Hookshot to grapple across the gap and snag the heart piece. Make sure the crystal is orange when you leave. 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